Following Yui's route, we see more of how she felt about this, the sadness of losing her idol and how Iwasawa herself also admired Yui for how much effort she puts on her little street performances around the school, reminding her of her previous life. Her story is greatly expanded upon, however, even from the beginning where she is shown to be a Girl DeMo fangirl and was inspired by them to play guitar, only for Iwasawa to disappear during a story event, much like in the anime. So, how does 1st Beat improve Yui as a character? Well, she's still annoying and yells a lot, but that's to be expected. As good as the last scene with Yui was in the anime, it didn't feel earned because she was little more than a background character who provided some comic relief. I chose Yui as my first route because it seemed like a closer experience to the anime, and she was a character I didn't care much for in the anime, she was annoying, louder than necessary and her "romance" with Hinata felt half-baked. Basically, the game covers episodes 1 to 10 of the anime, which means it will go only as far as that episode focused on Yui, who happens to be one of the three possible character routes you can take in this game, the other two being Iwasawa and, surprisingly, Matsushita Godan. By the time Jun Maeda's heart condition got better, a handful of years have already passed and we had no news of Angel Beats since then, but at this point we all accepted that it was silently canceled and Key just moved on to other projects.ĭespite that, a full translation for 1st Beat ended up seeing the light of the day last year, and as the biggest Angel Beats fan on the internet, it was my duty to play the shit out of 1st Beat and see how it improves on the anime's obviously flawed narrative. There's no guarantee that an episodic game will reach its end, it may never get past episode 1, or even a later episode if something wrong ends up happening, be it sales not being as strong as expected, or in Angel Beats' case, the creator having to be hospitalized because of health issues. Turns out the Angel Beats VN is one of the main examples I use to elaborate on why I hate the idea of episodic releases, and much prefer games being complete from the get-go. Fuck yeah, I'm finally gonna see the thematically rich concept of Angel Beats having its full potential explored, I can't wait for this to be fully released!īut then, God said "No" and things went south after the release of 1st Beat. It was announced that it would be an episodic game, with 1st Beat being the basis for subsequent volumes adding more content until it becomes a complete game by the time volume 6 drops. The anime suffered from pacing issues due to having too much shit to cram in just 13 episodes, but since it was commercially successful, Key decided to capitalize on it by releasing a visual novel. WARNING: This review contains some spoilers and was written assuming the reader already watched the Angel Beats anime and knows what it's all about.Īngel Beats is a series I love, it means a lot to me, but at the same time it also makes me incredibly frustrated, because it absolutely could have been peak fiction if the project was handled well. This review contains spoilers, click to view. Review of Angel Beats! -1st beat- Subject
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